Monday, February 4, 2008

The State of the Union: Gaming 'Round the World

America isn't everything, even though Super Tuesday is tomorrow, but other countries have gaming controversies as well. Some of them have it even worse off, despite the fact there's no Thompson, Clinton, Romney, or Lieberman in their country. I'll quickly summarize the state of gaming in several other countries recently.


China:
As GamePolitics reported today on a very old blog post from Henry Jenkins of MIT, China doesn't care so much as the United States about violence in video games so much as "gaming addiction". The notion of gaming addiction is supposed to loosen traditional family and community bonds and decrease productivity, and Jenkins argues that it benefits China to build the concept of an addiction to gaming. This would provide justification for China's increasingly restrictive policies on the internet and video games. China has banned all sorts of things online and modified a few others: China has banned children from internet cafes, imposed time restrictions on visiting those cafes, banned certain games for showing China didn't always belong to the current regime, and forced Google to support the great firewall. As capitalist of a communist country China is, they're still really restrictive about the internet, putting them at about the worst civilized country to be in if you're a gamer.

Germany: Germany has a strange couple of rulings on games as well. First of all, they don't allow any swastikas in their games or anything that's "not art", which is way more trouble than it's worth, but not very important. In a very strange decision, Half-Life was forced to tone the entire game down by a lot, resulting in robots instead of marines, no blood, vanishing enemies, and other nonsense.

Greece: Alright, this is the worst country for a gamer in the world, assuming you're not in a third-world country. In 2002, Greece right-out outlawed gaming. Nothing from solitaire to Brain Age could be played in Greece, even by foreigners just arriving in the nation. There was obviously a tremendous outcry, and the ban was reduced to only apply to internet cafes in December 2003. That was a close one.

Finland: Another recent story from GamePolitics, the Finnish Christian Democrats are asking for an extra screening process on video games to be doubly sure they don't have any hidden bad things. The Finnish Games and Multimedia Association was quick to say that the process is really rather unnecessary and would simply hurt the industry by giving Finnish gamers a reason to buy their games from elsewhere while they face delays and possible censorship, sidestepping the extra process. I wouldn't expect this to go anywhere especially, it's just a party considering the motion, but I'm not exactly up on my Finnish politics, either.

South Korea: Take China's information, and tone it down a lot. South Korea has banned several of the usual violent video games like Grand Theft Auto and Manhunt, but also has a slight issue with games involving the two Koreas. Mercenaries, Ghost Recon, and Splinter Cell have all been banned due to either showing North and South Korea at war or destroying Korean land in the games.

Sunday, February 3, 2008

Rockstar Braces for Impact Over GTA IV

Dan Houser, writer for GTA IV, stated in a Yahoo interview that he's, understandably, certain that this installment of the series will bring as much or more trouble than the last ones. He especially fears that the drunk driving and strip clubs are going to cause the most trouble, besides the whole batch of old features to the game. Houser said "I expect [controversy] because we've had so much of it in the past. I wish people would treat video games the same as other media. They seem to not want to do that for reasons that I don't understand. It's a convenient enemy for people." Grand Theft Auto really seems to me sort of mellow compared to some games out there now like Saint's Row, but GTA is cursed to receive the public outcry, as is anything put out by Rockstar until, I don't know, they release a Reading Rainbow game series.

Saturday, February 2, 2008

All Together Now: 1/26/08 - 2/1/08

1/26/08 - Cooper Lawrence apologizes for her role in the FOX Mass Effect scandal.

1/27/08 - My most popular post by far, a list of the last year and a half's studies on gaming's effect on humans.

1/28/08 - Jack Thompson is revealed to think the Mass Effect scandal is silly and contrived.

1/30/08 - Grand Theft Auto is being blamed again for violence. Hardly news, is it?

1/31/08 - Cooper Lawrence sticks by the University of Maryland study she cited, which is a good idea for her because the study can't be read without paying for it.

Thursday, January 31, 2008

The Never-Ending Story: Cooper Clarifies

Cooper Lawrence has talked to MTV, now, and she sort of backs down but is still really irritating ("Expert Backs Down..." shouldn't be the title of an article about the fact that she wasn't an expert, but anyway). She stands by the University of Maryland research she cited that no one had ever heard of. You can't actually read the research without being someone or paying, though, so I still can't ascertain whether she was fair about it or not. Gamepolitics.com now has a poll asking if gamers should forgive Cooper now, and I'm still torn in a way. There's not a whole lot of material given in the MTV News report, but it doesn't sound as apologetic as I'd like it to be. I wouldn't keep "reviewing" her books or anything, but I seriously doubt, if it were actually possible, that a gamer apology would be appropriate as of yet.

Wednesday, January 30, 2008

GTA Blamed Again for Violence

Grand Theft Auto is clawing its way back into the news with the new installment due out April 29th, and old people are coming out of nowhere to bring up all the same old points.

Here's another example, Dan Dougherty, some neighborhood-level anti-crime (who isn't?) "Gang Resistance and EXILE director" said some very familiar things about GTA, as well as rap music. "In Grand Theft Auto, you score points by killing cops, stealing cars and beating prostitutes," he said, which mirrors some other old and incorrect claims I've heard before. There aren't even "points" in Grand Theft Auto, but yes, there is a good bit of potential car-stealing and cop-killing. Anyway, there's a gang problem in his county, which the article attributes at least a bit to the prison population there, but as I'm proving, that's not what makes it into the headlines.

Monday, January 28, 2008

The Never-Ending Story: Jack Thompson Weighs in on Mass Effect

The Mass Effect saga is never-ending, and it still has several conflicts yet to resolve. Today's a big celebration for me as well, given that I'm just now mentioning Jack Thompson for the first of what will surely be a thousand times on this blog, given its subject. In case you're not aware, Jack Thompson is a Florida attorney who's likely the biggest enemy of gaming ever, given his many (failed) lawsuits to supress gaming, particularly anything to do with Grand Theft Auto. He recently arose from his coffin to comment on Grand Theft Auto IV as its release date was finally announced, and today he took a surprising position on the Mass Effect controversy.

Through email correspondence with Brian Crecente at Kotaku, it has been revealed that Jack Thompson is sort of defending Mass Effect. The emails are really brief, as you can read from that link above, but Jack says that "The guy [Cooper Lawrence or the original conservative blogger guy?] who shot his mouth off about it had no idea what the Hell he was talking about." He then adds "This contrived controversy is absolutely ridiculous." This took the socks off of Brian Crecente and the rest of the gaming world, just the fact that Jack makes sense on this issue.

In much less surprising news, Hal Halpin of the ECA has sent a letter to FOX demanding that they recant on the many errors in their broadcast. Yup, he would do that, wouldn't he? Barely even news. Sorry to end things on that note.

Sunday, January 27, 2008

Studying Studies: 25 Things Games Have Been "Proven" to Do

Here is a nice master list of video game studies and research, archived by their general conclusions. As you'll see, the studies very often contradict one another. This is organized to be as ironic as possible, by the way, not by date or something useful like that.

Video Games:
Be sure to visit those links for real details, but those are all the headline-worthy conclusions those studies showed. I suspect I'll expand this list in the future or make another post with just a list, because just comparing the conclusions side-by-side is mind-boggling.