Thursday, June 11, 2009
Terrorism Can Be Fun With Red Faction: Guerrilla!
I've almost finished playing Red Faction: Guerrilla, and I'm having fun with it. The sledgehammer-swinging pure destruction is just so much fun, all on its own, that the rest of the game would have to be terrible to bring it down. Miyamoto famously asked his team to make a simple game with a cube jumping and make it fun before they could start on Super Mario 64, so I think it's a good design idea to just start with a fun physics element and work up with a game like this.
Anyway, I find it interesting that Red Faction hasn't gotten in any trouble from watchdog groups, given its content. It's not too vulgar, not the absolutely most violent game I've ever played, and the enemies are abstracted into Halo uniforms, so they're not very human. No, the thing is, this game casts you, the player, as a terrorist. Given that until very recently, the US has said they were in a War on Terror (despite the fact that it's just a method, and not a physical object you can definitely destroy), I would think this would be a bit more controversial than it is.
Yes, you're liberating Mars from an oppressive regime. But, the regime is the Earth Defense Force (which doesn't sound too evil) and they're a group that were good guys in the past, so I think that they're somewhat comparable to the US Army, as an army of liberators that have become occupiers, and have to use increasingly drastic measures to keep the terrorists from taking over the country. The game could have explored this in any number of ways, but it doesn't seem like that's going to happen, having seen the last twist just now, which dodges the issue entirely.
Though you are a hero, you (somewhat) covertly go around and blow stuff up and tear down buildings, all in the efforts of getting the occupying military force to leave your planet! That's terrorism, just as the American Revolution was, and it shows that terrorism in and of itself does not equal Muslim extremists killing babies for no good reason. If only the makers of the game would actually try to bring up the issue themselves!
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2 comments:
I think that terrorism is thrown around quite loosely these days. Wikipedia says "Terrorism is the intentional use or threat to use violence against civilians and non-combatants "in order to achieve political goals."" I agree with that 100%.
Never in the game do you target civilians (except for one mission, perhaps, with the CEOs).
I think that the game has a ton of parallels with Iraq, and even makes the player question "our" role over there, if the US is really the good guy and if our enemies are in the wrong. However, like you say, it cuts the discussion off by making the game so abstract in terms of history.
I'd just like to point out that road-side bombs and car bombs are very simple and extremely effective tools in the game.
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