I recently took the liberty of downloading every Ocarina of Time track at ZREO, so I thought I'd give their site a minor plug here, not that they're making any money. They have some often brilliantly redone Zelda pieces, and are by far the easiest way for me to download and listen to all the nostalgia-inducing tracks for free.
Showing posts with label music. Show all posts
Showing posts with label music. Show all posts
Tuesday, January 20, 2009
Listen! Hey! Zelda Reorchestrated
I recently took the liberty of downloading every Ocarina of Time track at ZREO, so I thought I'd give their site a minor plug here, not that they're making any money. They have some often brilliantly redone Zelda pieces, and are by far the easiest way for me to download and listen to all the nostalgia-inducing tracks for free.
Thursday, February 7, 2008
Off-Topic Opinion: Too Much Orchestral Game Music
Just a quick thought: I believe that too many games now have big-name orchestras playing their music. It seems like games with a large enough budget just decide "Why not?" and hire one. Don't get me wrong, several first-person shooters like Halo should just stick with the orchestras so they don't end up with Dynasty Warriors-esque lame rock. I actually think Half-Life handles their music pretty well, with none for the majority of the game with special (non-orchestral) music suddenly coming up at tense points in the game. However, Ratchet & Clank should not have orchestral music. It's soft, unobtrusive, and completely forgettable, and I don't like that. I actually liked the one-man-with-a-computer compositions featured in similar 3D platformers like Spyro the Dragon that were sort of cool and at least could be heard. I know somebody will disagree with me, so go ahead and tell me so.
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